New
â˘Â        Game Type: Instant Dice Game
â˘Â        Dice per Tray: 5
â˘Â        Special Features: Multi-Tray Play, Instant Results
â˘Â        Winning Combinations: Three of a Kind, Full House, Straight, Four of a Kind, Five of a Kind and Five Sixes
Choose your bet per tray and the number of trays you want to play, then check the total stake before you roll. Read the five dice in each tray as one hand: three fours and two ones make a Full House, while five consecutive numbers make a Straight. Each tray settles on its own result once the dice stop.
â˘Â        One roll, separate hands: With two trays active, youâll see ten dice land, but youâre playing two five-dice hands. A pair of threes in one tray and a third three in the other donât combine for Three of a Kind. Keep your eye on the edges of the trays when you read the roll.
â˘Â        A Straight can land out of order: If the dice show 4, 1, 5, 2 and 3, youâve rolled a Straight. Read the faces in numerical order and youâll see the run from one through five. A Full House works differently: look for three matching faces and a separate pair.
â˘Â        Five Sixes has its own spot on the paytable: Five twos make Five of a Kind. Change every face to a six and you have the gameâs highest-paying combination. All five sixes have to land together in the same tray on the same roll.
Jingle Dice gets the kitchen-table detail right: the first thing you do after a roll is scan for matches. The Straight is the hand worth a second look, because a run can be easy to miss when the faces land out of order. One tray keeps that moment easy to follow; several give you more hands to read, with a separate stake behind each one.