Dead Sun

Dead Sun

NEW GAME

Dead Sun brings Vault picks, Rave Spins, Glow & Win Respins, Scavenger Coins, Jackpots, and 243 Ways to a burnt-out rave grid.

Dead Sun drops 243 Ways into a burnt-out rave bunker where Coins, Vault Scatters, and Scavenger Coins decide how far the spin can go. Three Vaults open a choice between Rave Spins and Glow & Win, while 6 or more Coins can fire up the Glow & Win round directly with locking prizes, Respins, and a Grand Jackpot if the whole grid fills.

Dead Sun has a dirty little system hiding under the rave lights: Coins are not just prizes, they are bait. A few land on the grid, the Scavenger Coin might scoop their values, then the Vaults can interrupt everything and send you toward Rave Spins or Glow & Win. The post-apocalyptic look is loud, but the actual game is more about watching which special symbol gets control of the spin first.

Glow & Win is the tougher feature to ignore. Once Coins lock and the remaining positions start spinning on their own, the board stops behaving like a normal 5x3 Slot. Every new Coin buys more breathing room by resetting the Respins, and filling all 15 spots awards the Grand Jackpot. Rave Spins take a different route, throwing piles of extra Wilds at the Reels. Dead Sun feels grimy, bright, and restless, like the game is trying to pay out before the speakers melt.

FEATURES

Glow & Win: Triggered by 6 or more Coins in the base game or through the Vault Feature. Coins lock into place, the remaining positions spin individually, and new Coins reset Respins to 3.

Rave Spins: One possible Vault Feature award, giving 6, 9, 12, or 15 Rave Spins with 50, 100, 150, or 200 additional Wilds. Vault symbols can retrigger the feature with the same number of Rave Spins.

Scavenger Coin: The Scavenger Coin can appear on Reel 1 in the base game and anywhere during Glow & Win. It collects the values of visible Coins and pays at the end if Glow & Win does not trigger.

 

Additional Details:

• 5 Reels

• 3 Rows

• 243 ways to win 

• $0.10 minimum bet